<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' version='2.0'><channel><atom:id>tag:blogger.com,1999:blog-7594381464552489722</atom:id><lastBuildDate>Fri, 26 Feb 2010 09:11:51 +0000</lastBuildDate><title>Days2Die</title><description></description><link>http://www.days2die.net/blog/</link><managingEditor>noreply@blogger.com (Days2Die game)</managingEditor><generator>Blogger</generator><openSearch:totalResults>11</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7594381464552489722.post-5235920793615932269</guid><pubDate>Mon, 08 Jun 2009 14:51:00 +0000</pubDate><atom:updated>2009-06-08T07:52:08.485-07:00</atom:updated><title>Horizonal barriade strategy</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.days2die.net/blog/uploaded_images/horizontalbarricade_days2die-789780.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 194px;" src="http://www.days2die.net/blog/uploaded_images/horizontalbarricade_days2die-789766.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7594381464552489722-5235920793615932269?l=www.days2die.net%2Fblog' alt='' /&gt;&lt;/div&gt;</description><link>http://www.days2die.net/blog/2009/06/horizonal-barriade-strategy.html</link><author>noreply@blogger.com (Days2Die game)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7594381464552489722.post-6822263967380514260</guid><pubDate>Mon, 08 Jun 2009 14:42:00 +0000</pubDate><atom:updated>2009-06-08T07:43:53.103-07:00</atom:updated><title>L barricade shape strategy</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.days2die.net/blog/uploaded_images/lbarricade_days2die1-702251.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 400px; height: 232px;" src="http://www.days2die.net/blog/uploaded_images/lbarricade_days2die1-702235.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7594381464552489722-6822263967380514260?l=www.days2die.net%2Fblog' alt='' /&gt;&lt;/div&gt;</description><link>http://www.days2die.net/blog/2009/06/l-barricade-shape-strategy.html</link><author>noreply@blogger.com (Days2Die game)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7594381464552489722.post-119567038694722936</guid><pubDate>Mon, 08 Jun 2009 14:35:00 +0000</pubDate><atom:updated>2009-06-08T07:39:32.775-07:00</atom:updated><title>Days 2 Die level selection</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.days2die.net/blog/uploaded_images/days2die_levelselection1-722290.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 320px; height: 187px;" src="http://www.days2die.net/blog/uploaded_images/days2die_levelselection1-722266.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7594381464552489722-119567038694722936?l=www.days2die.net%2Fblog' alt='' /&gt;&lt;/div&gt;</description><link>http://www.days2die.net/blog/2009/06/days-2-die-level-selection.html</link><author>noreply@blogger.com (Days2Die game)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7594381464552489722.post-3233943277959048610</guid><pubDate>Mon, 08 Jun 2009 14:27:00 +0000</pubDate><atom:updated>2009-06-08T07:28:27.668-07:00</atom:updated><title>Summary of the Weapon Stats</title><description>&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; color: rgb(34, 34, 34); font-size: 13px; line-height: 18px; "&gt;esert Eagle Bullet cost double of Beretta M9, but deals +31% extra damage. Not worth?&lt;br /&gt;Steyr TMP is the fastest weapon, deals half damage of AK47 but bullet is almost half too. Useful for mass.&lt;br /&gt;M14 aka Sniper Rifle is the slowest weapon, but deals the highest damage. Not good against mass zombies.&lt;br /&gt;AK47 is the all-round weapon, deals good amount of damage and moderate cost. Good weapon choice.&lt;br /&gt;However, M4 is the best weapon choice since the shooting is stable but cost a little more than AK47.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7594381464552489722-3233943277959048610?l=www.days2die.net%2Fblog' alt='' /&gt;&lt;/div&gt;</description><link>http://www.days2die.net/blog/2009/06/summary-of-weapon-stats.html</link><author>noreply@blogger.com (Days2Die game)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7594381464552489722.post-2022577635357271992</guid><pubDate>Mon, 08 Jun 2009 14:25:00 +0000</pubDate><atom:updated>2009-06-08T07:26:52.647-07:00</atom:updated><title>Days 2 Die Mercenary Stats</title><description>&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; color: rgb(34, 34, 34); font-size: 13px; line-height: 18px; "&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Ivy &lt;/strong&gt;- $5,500 , $200/day , 100 Health , 15 Accuracy , Speed 8.5 , Gun: Beretta M9&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Louis &lt;/strong&gt;- $7,500 , $200/day , 50 Health , 15 Accuracy , 9.5 Speed , Gun: Desert Eagle&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Francis &lt;/strong&gt;- $ 15,000 , $500/day , 75 Health , 15 Accuracy , 9 Speed , Gun: MPU&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Melissa &lt;/strong&gt;- $12,500 , $650/day , 50 Health , 15 Accuracy , 9.2 Speed , Gun: Steyr TMP&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Andrew &lt;/strong&gt;- $17,000 , $700/day , 100 Health , 15 Accuracy , 8 Speed , Gun: Steyr TMP&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Kris &lt;/strong&gt;- $17,500 , $750/day , 50 Health , 15 Accuracy , 11 Speed , Gun: SMS&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Wendy &lt;/strong&gt;- $20,000 , $1000/day , 50 Health , 15 Accuracy , 10 Speed , Gun: AK47&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Bill &lt;/strong&gt;- $25,000 , $1100/day , 50 Health , 15 Accuracy , 6 Speed , Gun : M4&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Darmin &lt;/strong&gt;- $25,000 , $5,000/day , 50 Health , 15 Accuracy , 7 Speed , Bomb : Dynamite&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"    style="font-family:'Lucida Grande';font-size:100%;color:#222222;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"    style="font-family:'Lucida Grande';font-size:100%;color:#222222;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px; line-height: 18px;"&gt;&lt;img src="http://ayumilove.files.wordpress.com/2009/03/days-2-die-weapon-stats1.jpg?w=681&amp;amp;h=319" alt="days-2-die-weapon-stats1" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7594381464552489722-2022577635357271992?l=www.days2die.net%2Fblog' alt='' /&gt;&lt;/div&gt;</description><link>http://www.days2die.net/blog/2009/06/days-2-die-mercenary-stats.html</link><author>noreply@blogger.com (Days2Die game)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7594381464552489722.post-1338398364162412870</guid><pubDate>Mon, 08 Jun 2009 14:23:00 +0000</pubDate><atom:updated>2009-06-08T07:24:49.255-07:00</atom:updated><title>Days 2 Die Melee Weapons and Explosive</title><description>&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; color: rgb(34, 34, 34); font-size: 13px; line-height: 18px; "&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Knife&lt;/strong&gt; – $25 , Dmg 40 , RPS 100&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Baseball&lt;/strong&gt; – $200 , Dmg 55 , RPS 66.66&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Katana&lt;/strong&gt; – $1500 , Dmg 75 , RPS 100&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Chainsaw&lt;/strong&gt; – $5000 , Dmg 25 , RPS 200&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Grenade&lt;/strong&gt; – $500 , Dmg 1515 , RPS 2.5&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Dynamite&lt;/strong&gt; – $750 , Dmg 2015 , RPS 2.5&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7594381464552489722-1338398364162412870?l=www.days2die.net%2Fblog' alt='' /&gt;&lt;/div&gt;</description><link>http://www.days2die.net/blog/2009/06/days-2-die-melee-weapons-and-explosive.html</link><author>noreply@blogger.com (Days2Die game)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7594381464552489722.post-576485521041169003</guid><pubDate>Mon, 08 Jun 2009 14:22:00 +0000</pubDate><atom:updated>2009-06-08T07:23:23.557-07:00</atom:updated><title>Days 2 Die Weapons</title><description>&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; color: rgb(34, 34, 34); font-size: 13px; "&gt;&lt;p style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 15px; margin-left: 0px; line-height: 18px; "&gt;RPS refers to Rate of Fire, the frequency at which a specific weapon can fire or launch its projectiles.&lt;br /&gt;It is usually measured in rounds per minute (RPM or round/min), or per second (RPS or round/s).&lt;/p&gt;&lt;p style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 15px; margin-left: 0px; line-height: 18px; "&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Beretta M9 [9mm]&lt;/strong&gt; – $500 , Dmg 40 , RPS 3.63&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Desert Eagle [.357]&lt;/strong&gt; – $750 , Dmg 115 , RPS 1.66&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;M4 [5.56]&lt;/strong&gt; – $5000 , Dmg 55 , RPS 5.71&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;SMS [9mm]&lt;/strong&gt; – $1600 , Dmg 40 , RPS 5.71&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Steyr TMP [9mm]&lt;/strong&gt; – $1500 , Dmg 30 , RPS 6.66&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;MPU [.45]&lt;/strong&gt; – $2500 , Dmg 50 , RPS 5&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Shotgun [12g]&lt;/strong&gt; – $2100 , Dmg 70 , RPS 2.5&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Walther P99 [9mm]&lt;/strong&gt; – $600 , Dmg 45 , RPS 3.33&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;AK47 [7.62]&lt;/strong&gt; – $4300 , Dmg 65 , RPS 5&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;M1911 [.45]&lt;/strong&gt; – $650 , Dmg 60 , RPS 2.85&lt;br /&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;M14 [7.62]&lt;/strong&gt; – $7000 , Dmg 165 , RPS 2&lt;/p&gt;&lt;p style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 15px; margin-left: 0px; line-height: 18px; "&gt;&lt;strong style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "&gt;Each ammo purchase stocks up 50 bullets.&lt;/strong&gt;&lt;br /&gt;12g – $30 , .357 – $50 , .45 – $35 , 9mm – $20 , 7.62 – $50 , 5.56 – $50&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7594381464552489722-576485521041169003?l=www.days2die.net%2Fblog' alt='' /&gt;&lt;/div&gt;</description><link>http://www.days2die.net/blog/2009/06/days-2-die-weapons.html</link><author>noreply@blogger.com (Days2Die game)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7594381464552489722.post-7808712101106934772</guid><pubDate>Sun, 31 May 2009 08:58:00 +0000</pubDate><atom:updated>2009-05-31T02:03:30.372-07:00</atom:updated><title>Days 2 Die Walkthrough</title><description>Home Sweet Home&lt;br /&gt;Day 1 – Buy Beretta M9 Bullet&lt;br /&gt;Day 2 – Save $$$ [Use your knife to slash zombies]&lt;br /&gt;Day 3 – Save $$$ [Use your knife to slash zombies]&lt;br /&gt;Day 4 – Buy M4 and buy bullets. [I spent all my cash into M4 bullets]&lt;br /&gt;&lt;br /&gt;Super Mart&lt;br /&gt;Day 5 to 7 – Buy M4 Bullet&lt;br /&gt;Day 8 – Hire Kris [$17,500 - uses SMS : a stable gun , Salary $750/day]&lt;br /&gt;&lt;br /&gt;Apartment&lt;br /&gt;Day 9 to 11 – Buy M4 Bullet&lt;br /&gt;&lt;br /&gt;Police HQ&lt;br /&gt;Day 12 – Hire Bill [$25,000 - uses M4 : a stable gun , Salary $1100/day]&lt;br /&gt;Day 13 to 15 – Buy M4 Bullet&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7594381464552489722-7808712101106934772?l=www.days2die.net%2Fblog' alt='' /&gt;&lt;/div&gt;</description><link>http://www.days2die.net/blog/2009/05/days-2-die-walkthrough.html</link><author>noreply@blogger.com (Days2Die game)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7594381464552489722.post-610722948886048155</guid><pubDate>Sun, 03 May 2009 15:36:00 +0000</pubDate><atom:updated>2009-05-03T08:40:56.939-07:00</atom:updated><title>Hints/Tips for Days 2 Die</title><description>- Find a room that has 1 entrance where zombies approaches, so you can spam your bullets in an area.&lt;br /&gt;- If you are stuck between 2 entrances within a room, build 2 Barriers on both right and left side.&lt;br /&gt;- You can repair your barrier while you are shooting/slashing monster!&lt;br /&gt;- Use AK47/M4 as your primary weapon against zombies since its faster than Sniper Rifle.&lt;br /&gt;- You can order your mercenaries to follow your character or stop in their tracks.&lt;br /&gt;- Purchase a melee weapon such as Katana/Chain-saw that is able attack while you are out of ammo.&lt;br /&gt;- Picking up the medicine toolkit [medic box] heals 50HP of your character and your ally/mercenary.&lt;br /&gt;- You can only hire 2 mercenary by your side. You can fire/sack the current mercenary for a better one.&lt;br /&gt;- You can repair barricade when it is damage, this is to save money to prevent it from being destroyed.&lt;br /&gt;- Stable Gun : M4 Gun, SMS, M14 is very stable, the bullets shoot at where you aim.&lt;br /&gt;- Unstable Gun : AK47 , Steyler TMP, M1911, Wealther [bullets spread far from where you aimed]&lt;br /&gt;- Hire Darwin the Dynamite and Bill the M4 shooter. Dynamite is use for mass zombies. M4 is stable gun!&lt;br /&gt;- You can use your melee weapon such as Chain saw through the Barrier! However, barrier should be thin.&lt;br /&gt;- Aim for the zombie’s head with your stable gun to deal extra damage!&lt;br /&gt;- Build 2 barricade/barriers in front of you. Place them as in L shape/form. One vertical, one horizontal.&lt;br /&gt;- If your men are killed but you survived, you need to hire them back from dead.&lt;br /&gt;- However, if all die, restart from main menu [from Home Sweet Home, glitch?]&lt;br /&gt;- The grenade/dynamite that your mercenary throw does not hurt your barricade nor your HP/ally HP.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7594381464552489722-610722948886048155?l=www.days2die.net%2Fblog' alt='' /&gt;&lt;/div&gt;</description><link>http://www.days2die.net/blog/2009/05/hintstips-for-days-2-die.html</link><author>noreply@blogger.com (Days2Die game)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7594381464552489722.post-752401884386605065</guid><pubDate>Sun, 03 May 2009 15:23:00 +0000</pubDate><atom:updated>2009-05-03T08:34:21.800-07:00</atom:updated><title>Game Instructions</title><description>&lt;span style="font-family:webdings;"&gt;Movement :&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:webdings;"&gt;A – left , D – right , W – climb up , S – climb down , SHIFT – Hold to Run,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:webdings;"&gt;R – reload , &lt;/span&gt;&lt;span style="font-family:webdings;"&gt;I – inventory , E – hold to Fix Barricades while standing next to one, &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:webdings;"&gt;MOUSE – aim, shoot , MOUSE – click &amp;amp; drag to move barricades &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:webdings;"&gt;(ONLY before STARTing your day)&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7594381464552489722-752401884386605065?l=www.days2die.net%2Fblog' alt='' /&gt;&lt;/div&gt;</description><link>http://www.days2die.net/blog/2009/05/game-instructions.html</link><author>noreply@blogger.com (Days2Die game)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7594381464552489722.post-940772444423992063</guid><pubDate>Sat, 02 May 2009 04:26:00 +0000</pubDate><atom:updated>2009-05-01T21:28:42.584-07:00</atom:updated><title>About Days 2 Die</title><description>The city is crawling with the undead, I’m trapped! The only hope is to escape the city on a boat,I need to reach the Harbor before its too late…if I fail, I can only count my days…&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#ff9966;"&gt;Note&lt;/span&gt;: This game contains scenes of explicit violence and gore. No save/load feature too!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7594381464552489722-940772444423992063?l=www.days2die.net%2Fblog' alt='' /&gt;&lt;/div&gt;</description><link>http://www.days2die.net/blog/2009/05/about-days-2-die.html</link><author>noreply@blogger.com (Days2Die game)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item></channel></rss>
